
3D Game Environments
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo sources and employ a variety of techniques to portray dynamic and believable game worlds.
With detailed tutorials on creating 3D models, applying 2D art to 3D models, and offering clear and concise advice on issues of efficiency and optimisation for a 3D game engine, Luke Ahearn provides everything students need to craft their own realistic game environments.
Key Features
- The entire game world development process; from planning to 3D modelling, UV layout, and creating textures.
- Exercises and projects to hone your skills; each section includes projects to guide you through creating different world genres.
- The updated companion websiteâwww.lukeahearn.com/textures/ânow includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins, and all art from the bookâall the tools you need in one place.
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo sources and employ a variety of techniques to portray dynamic and believable game worlds.
With detailed tutorials on creating 3D models, applying 2D art to 3D models, and offering clear and concise advice on issues of efficiency and optimisation for a 3D game engine, Luke Ahearn provides everything students need to craft their own realistic game environments.
Key Features
- The entire game world development process; from planning to 3D modelling, UV layout, and creating textures.
- Exercises and projects to hone your skills; each section includes projects to guide you through creating different world genres.
- The updated companion websiteâwww.lukeahearn.com/textures/ânow includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins, and all art from the bookâall the tools you need in one place.
Original: $119.32
-65%$119.32
$41.76Description
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo sources and employ a variety of techniques to portray dynamic and believable game worlds.
With detailed tutorials on creating 3D models, applying 2D art to 3D models, and offering clear and concise advice on issues of efficiency and optimisation for a 3D game engine, Luke Ahearn provides everything students need to craft their own realistic game environments.
Key Features
- The entire game world development process; from planning to 3D modelling, UV layout, and creating textures.
- Exercises and projects to hone your skills; each section includes projects to guide you through creating different world genres.
- The updated companion websiteâwww.lukeahearn.com/textures/ânow includes video tutorials in addition to updated sample textures, shaders, materials, actions, brushes, program demos, plug-ins, and all art from the bookâall the tools you need in one place.












