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GPU PRO 360 Guide to GPGPU

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GPU PRO 360 Guide to GPGPU

GPU Pro 360 Guide to GPGPU by Wolfgang Engel brings together all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU applications. This volume is complete with 19 articles by leading programmers, focusing on techniques that go beyond the conventional pixel and triangle scope of GPUs. The book explores how to leverage the parallelism of modern graphics processors to accomplish various tasks.

GPU Pro 360 Guide to GPGPU consists of ready-to-use ideas and efficient procedures designed to help solve many computer graphics programming challenges.

Key Features:

  • Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms, such as PCs, video consoles, and mobile devices.
  • Covers specific challenges involved in creating games on various platforms.
  • Explores the latest developments in the rapidly evolving field of real-time rendering.
  • Adopts a practical approach that assists graphics programmers in solving their daily challenges.

GPU Pro 360 Guide to GPGPU by Wolfgang Engel brings together all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU applications. This volume is complete with 19 articles by leading programmers, focusing on techniques that go beyond the conventional pixel and triangle scope of GPUs. The book explores how to leverage the parallelism of modern graphics processors to accomplish various tasks.

GPU Pro 360 Guide to GPGPU consists of ready-to-use ideas and efficient procedures designed to help solve many computer graphics programming challenges.

Key Features:

  • Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms, such as PCs, video consoles, and mobile devices.
  • Covers specific challenges involved in creating games on various platforms.
  • Explores the latest developments in the rapidly evolving field of real-time rendering.
  • Adopts a practical approach that assists graphics programmers in solving their daily challenges.
$183.30
GPU PRO 360 Guide to GPGPU
$183.30

Description

GPU Pro 360 Guide to GPGPU by Wolfgang Engel brings together all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU applications. This volume is complete with 19 articles by leading programmers, focusing on techniques that go beyond the conventional pixel and triangle scope of GPUs. The book explores how to leverage the parallelism of modern graphics processors to accomplish various tasks.

GPU Pro 360 Guide to GPGPU consists of ready-to-use ideas and efficient procedures designed to help solve many computer graphics programming challenges.

Key Features:

  • Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms, such as PCs, video consoles, and mobile devices.
  • Covers specific challenges involved in creating games on various platforms.
  • Explores the latest developments in the rapidly evolving field of real-time rendering.
  • Adopts a practical approach that assists graphics programmers in solving their daily challenges.
GPU PRO 360 Guide to GPGPU | Book Hero