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Sparking Creativity

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Sparking Creativity

Blending popular culture and design theory, framed by a decade of scholarly research, this book highlights how play and humour fuel innovation. Now, more than ever, we are in need of creative solutions to global problems, but creative skills and abilities decline over time without intervention and practice.

Sparking Creativity provides empirically supported methods for embracing the often-trivialised domains of play and humour to increase our creativity. It shows that topical examples, such as Seinfeld's humour, the Apples to Apples board game, and the Adventure Time cartoon series, are more closely related to innovation than you might first think. The book is organised into five main parts, each containing short, engaging subsections and informative, playful, and colourful illustrations to demonstrate concepts.

Written in a humorous and accessible style, this book is aimed toward creative-minded entrepreneurs, designers, engineers, industry leaders, parents, educators, and students. It encourages a playful approach throughout a design process to produce truly innovative solutions.

Blending popular culture and design theory, framed by a decade of scholarly research, this book highlights how play and humour fuel innovation. Now, more than ever, we are in need of creative solutions to global problems, but creative skills and abilities decline over time without intervention and practice.

Sparking Creativity provides empirically supported methods for embracing the often-trivialised domains of play and humour to increase our creativity. It shows that topical examples, such as Seinfeld's humour, the Apples to Apples board game, and the Adventure Time cartoon series, are more closely related to innovation than you might first think. The book is organised into five main parts, each containing short, engaging subsections and informative, playful, and colourful illustrations to demonstrate concepts.

Written in a humorous and accessible style, this book is aimed toward creative-minded entrepreneurs, designers, engineers, industry leaders, parents, educators, and students. It encourages a playful approach throughout a design process to produce truly innovative solutions.

$44.96
Sparking Creativity
$44.96

Description

Blending popular culture and design theory, framed by a decade of scholarly research, this book highlights how play and humour fuel innovation. Now, more than ever, we are in need of creative solutions to global problems, but creative skills and abilities decline over time without intervention and practice.

Sparking Creativity provides empirically supported methods for embracing the often-trivialised domains of play and humour to increase our creativity. It shows that topical examples, such as Seinfeld's humour, the Apples to Apples board game, and the Adventure Time cartoon series, are more closely related to innovation than you might first think. The book is organised into five main parts, each containing short, engaging subsections and informative, playful, and colourful illustrations to demonstrate concepts.

Written in a humorous and accessible style, this book is aimed toward creative-minded entrepreneurs, designers, engineers, industry leaders, parents, educators, and students. It encourages a playful approach throughout a design process to produce truly innovative solutions.

Sparking Creativity | Book Hero